Chess Engine
A Chess Engine project written in C++.
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GLFWWrapper Class Reference

Public Member Functions

void initialize (int width, int height, const char *title, bool use_vsync)
void terminate ()
void updateDimensions ()
void beginFrame ()
void fillFrame (float r, float g, float b, float a) const
void finishFrame () const
bool windowShouldClose ()
void setWindowShouldClose (bool value)
int width () const noexcept
int height () const noexcept
GLFWwindowwindow () const noexcept
bool shouldClose ()

Static Public Member Functions

static double time () noexcept

The documentation for this class was generated from the following files: